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INI File  |  2005-09-14  |  11KB  |  363 lines

  1. [preset00]
  2. fRating=3.000000
  3. fGammaAdj=1.000000
  4. fDecay=1.000000
  5. fVideoEchoZoom=1.050599
  6. fVideoEchoAlpha=0.500000
  7. nVideoEchoOrientation=1
  8. nWaveMode=7
  9. bAdditiveWaves=1
  10. bWaveDots=0
  11. bWaveThick=0
  12. bModWaveAlphaByVolume=1
  13. bMaximizeWaveColor=0
  14. bTexWrap=0
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=0.001000
  22. fWaveScale=1.285751
  23. fWaveSmoothing=0.630000
  24. fWaveParam=0.000000
  25. fModWaveAlphaStart=0.710000
  26. fModWaveAlphaEnd=1.300000
  27. fWarpAnimSpeed=1.000000
  28. fWarpScale=1.331000
  29. fZoomExponent=60.803680
  30. fShader=0.000000
  31. zoom=0.999514
  32. rot=0.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=0.000000
  36. dy=0.000000
  37. warp=0.010000
  38. sx=1.000000
  39. sy=1.000000
  40. wave_r=0.650000
  41. wave_g=0.650000
  42. wave_b=0.650000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.005000
  46. ob_r=0.010000
  47. ob_g=0.000000
  48. ob_b=0.000000
  49. ob_a=1.000000
  50. ib_size=0.260000
  51. ib_r=0.250000
  52. ib_g=0.250000
  53. ib_b=0.250000
  54. ib_a=0.000000
  55. nMotionVectorsX=12.000000
  56. nMotionVectorsY=9.000000
  57. mv_dx=0.000000
  58. mv_dy=0.000000
  59. mv_l=0.900000
  60. mv_r=1.000000
  61. mv_g=1.000000
  62. mv_b=1.000000
  63. mv_a=0.000000
  64. wavecode_0_enabled=1
  65. wavecode_0_samples=512
  66. wavecode_0_sep=0
  67. wavecode_0_bSpectrum=1
  68. wavecode_0_bUseDots=0
  69. wavecode_0_bDrawThick=0
  70. wavecode_0_bAdditive=0
  71. wavecode_0_scaling=1.000000
  72. wavecode_0_smoothing=0.000000
  73. wavecode_0_r=1.000000
  74. wavecode_0_g=1.000000
  75. wavecode_0_b=1.000000
  76. wavecode_0_a=1.000000
  77. wave_0_init1=t1 = rand(1001)*.001*.7 + .2;
  78. wave_0_init2=t2 = rand(1001)*.001*.7 + .2;
  79. wave_0_init3=t3 = rand(1001)*.001*.7 + .2;
  80. wave_0_init4=t4 = rand(1001)*.001*.7 + .2;
  81. wave_0_init5=
  82. wave_0_init6=t5 = rand(1001)*.001*7 + 2;
  83. wave_0_init7=t6 = rand(1001)*.001*7 + 2;
  84. wave_0_init8=t7 = rand(1001)*.001*7 + 2;
  85. wave_0_init9=t8 = rand(1001)*.001*7 + 2;
  86. wave_0_init10=
  87. wave_0_per_point1=sz = value1*.2;
  88. wave_0_per_point2=sp = sample*6.28*6;
  89. wave_0_per_point3=
  90. wave_0_per_point4=sw = above(sample,.3333);
  91. wave_0_per_point5=
  92. wave_0_per_point6=ti = q1*2.5 + (sw*.3333 + (1-sw)*sample)*6.28;
  93. wave_0_per_point7=mx = .5 + .2*(sin(ti*t1) + sin(ti*t3));
  94. wave_0_per_point8=my = .5 + .2*(sin(ti*t2) + sin(ti*t4));
  95. wave_0_per_point9=mix = .5 + .2*(sin(ti*t5) + sin(ti*t7));
  96. wave_0_per_point10=miy = .5 + .2*(sin(ti*t6) + sin(ti*t8));
  97. wave_0_per_point11=
  98. wave_0_per_point12=
  99. wave_0_per_point13=//mx = if(sw,mx,(.3333-sample)*mix + sample*3*mx);
  100. wave_0_per_point14=//my = if(sw,my,(.3333-sample)*miy + sample*3*my);
  101. wave_0_per_point15=
  102. wave_0_per_point16=x = mx + sw*sz*sin(sp);
  103. wave_0_per_point17=y = my + sw*sz*cos(sp);
  104. wave_0_per_point18=
  105. wave_0_per_point19=a = min(1,sample + sw);
  106. wave_0_per_point20=a = sw;
  107. wavecode_1_enabled=1
  108. wavecode_1_samples=512
  109. wavecode_1_sep=0
  110. wavecode_1_bSpectrum=1
  111. wavecode_1_bUseDots=0
  112. wavecode_1_bDrawThick=0
  113. wavecode_1_bAdditive=0
  114. wavecode_1_scaling=1.000000
  115. wavecode_1_smoothing=0.000000
  116. wavecode_1_r=1.000000
  117. wavecode_1_g=1.000000
  118. wavecode_1_b=1.000000
  119. wavecode_1_a=1.000000
  120. wave_1_init1=t1 = rand(1001)*.001*.7 + .2;
  121. wave_1_init2=t2 = rand(1001)*.001*.7 + .2;
  122. wave_1_init3=t3 = rand(1001)*.001*.7 + .2;
  123. wave_1_init4=t4 = rand(1001)*.001*.7 + .2;
  124. wave_1_per_point1=sz = value2*.2;
  125. wave_1_per_point2=sp = sample*6.28*6;
  126. wave_1_per_point3=
  127. wave_1_per_point4=sw = above(sample,.3333);
  128. wave_1_per_point5=
  129. wave_1_per_point6=ti = q1*2.5 + (sw*.3333 + (1-sw)*sample)*6.28;
  130. wave_1_per_point7=mx = .5 + .2*(sin(ti*t1) + sin(ti*t3));
  131. wave_1_per_point8=my = .5 + .2*(sin(ti*t2) + sin(ti*t4));
  132. wave_1_per_point9=
  133. wave_1_per_point10=
  134. wave_1_per_point11=x = mx + sw*sz*sin(sp);
  135. wave_1_per_point12=y = my + sw*sz*cos(sp);
  136. wave_1_per_point13=
  137. wave_1_per_point14=a = min(1,sample + sw);
  138. wave_1_per_point15=a = sw;
  139. wavecode_2_enabled=0
  140. wavecode_2_samples=512
  141. wavecode_2_sep=0
  142. wavecode_2_bSpectrum=1
  143. wavecode_2_bUseDots=0
  144. wavecode_2_bDrawThick=0
  145. wavecode_2_bAdditive=0
  146. wavecode_2_scaling=1.000000
  147. wavecode_2_smoothing=0.000000
  148. wavecode_2_r=1.000000
  149. wavecode_2_g=1.000000
  150. wavecode_2_b=1.000000
  151. wavecode_2_a=1.000000
  152. wave_2_init1=t1 = rand(1001)*.001*.7 + .2;
  153. wave_2_init2=t2 = rand(1001)*.001*.7 + .2;
  154. wave_2_init3=t3 = rand(1001)*.001*.7 + .2;
  155. wave_2_init4=t4 = rand(1001)*.001*.7 + .2;
  156. wave_2_per_point1=sz = value2*.2;
  157. wave_2_per_point2=sp = sample*6.28*2;
  158. wave_2_per_point3=
  159. wave_2_per_point4=x = .5 + sz*sin(sp);
  160. wave_2_per_point5=y = .5 + sz*cos(sp);
  161. wave_2_per_point6=
  162. wave_2_per_point7=
  163. wavecode_3_enabled=1
  164. wavecode_3_samples=512
  165. wavecode_3_sep=0
  166. wavecode_3_bSpectrum=0
  167. wavecode_3_bUseDots=1
  168. wavecode_3_bDrawThick=0
  169. wavecode_3_bAdditive=0
  170. wavecode_3_scaling=1.000000
  171. wavecode_3_smoothing=0.500000
  172. wavecode_3_r=0.000000
  173. wavecode_3_g=0.000000
  174. wavecode_3_b=0.000000
  175. wavecode_3_a=0.000000
  176. wave_3_per_point1=x = rand(1001)*.001;
  177. wave_3_per_point2=y = rand(1001)*.001;
  178. wave_3_per_point3=
  179. wave_3_per_point4=a = below(rand(500),mid*50);
  180. shapecode_0_enabled=1
  181. shapecode_0_sides=4
  182. shapecode_0_additive=0
  183. shapecode_0_thickOutline=0
  184. shapecode_0_textured=1
  185. shapecode_0_x=0.500000
  186. shapecode_0_y=0.500000
  187. shapecode_0_rad=1.901626
  188. shapecode_0_ang=0.000000
  189. shapecode_0_tex_ang=0.000000
  190. shapecode_0_tex_zoom=1.488863
  191. shapecode_0_r=1.000000
  192. shapecode_0_g=0.000000
  193. shapecode_0_b=0.000000
  194. shapecode_0_a=0.100000
  195. shapecode_0_r2=0.000000
  196. shapecode_0_g2=1.000000
  197. shapecode_0_b2=0.000000
  198. shapecode_0_a2=0.100000
  199. shapecode_0_border_r=1.000000
  200. shapecode_0_border_g=1.000000
  201. shapecode_0_border_b=1.000000
  202. shapecode_0_border_a=0.300000
  203. shape_0_per_frame1=//ang = rand(1001)*.001*6.2832;
  204. shape_0_per_frame2=
  205. shape_0_per_frame3=tex_zoom = 1/rad;
  206. shape_0_per_frame4=
  207. shape_0_per_frame5=a = .01;
  208. shape_0_per_frame6=a2 = a;
  209. shapecode_1_enabled=0
  210. shapecode_1_sides=44
  211. shapecode_1_additive=0
  212. shapecode_1_thickOutline=0
  213. shapecode_1_textured=0
  214. shapecode_1_x=0.500000
  215. shapecode_1_y=0.500000
  216. shapecode_1_rad=0.444841
  217. shapecode_1_ang=0.000000
  218. shapecode_1_tex_ang=0.000000
  219. shapecode_1_tex_zoom=1.000000
  220. shapecode_1_r=1.000000
  221. shapecode_1_g=1.000000
  222. shapecode_1_b=1.000000
  223. shapecode_1_a=0.000000
  224. shapecode_1_r2=1.000000
  225. shapecode_1_g2=1.000000
  226. shapecode_1_b2=1.000000
  227. shapecode_1_a2=1.000000
  228. shapecode_1_border_r=1.000000
  229. shapecode_1_border_g=1.000000
  230. shapecode_1_border_b=1.000000
  231. shapecode_1_border_a=0.000000
  232. shape_1_per_frame1=tic = min(q3-tin,.1);
  233. shape_1_per_frame2=tin = q3;
  234. shape_1_per_frame3=
  235. shape_1_per_frame4=sw = above(tim,.2);
  236. shape_1_per_frame5=tim = if(sw,tim-.2,tim);
  237. shape_1_per_frame6=tim = tim + tic;
  238. shape_1_per_frame7=swi = if(sw,1-swi,swi);
  239. shape_1_per_frame8=
  240. shape_1_per_frame9=a = swi*.05;
  241. shape_1_per_frame10=a2 = a;
  242. shapecode_2_enabled=1
  243. shapecode_2_sides=44
  244. shapecode_2_additive=0
  245. shapecode_2_thickOutline=0
  246. shapecode_2_textured=0
  247. shapecode_2_x=0.500000
  248. shapecode_2_y=0.500000
  249. shapecode_2_rad=0.444819
  250. shapecode_2_ang=0.000000
  251. shapecode_2_tex_ang=0.000000
  252. shapecode_2_tex_zoom=1.000000
  253. shapecode_2_r=1.000000
  254. shapecode_2_g=0.000000
  255. shapecode_2_b=0.000000
  256. shapecode_2_a=0.050000
  257. shapecode_2_r2=1.000000
  258. shapecode_2_g2=1.000000
  259. shapecode_2_b2=1.000000
  260. shapecode_2_a2=0.000000
  261. shapecode_2_border_r=1.000000
  262. shapecode_2_border_g=1.000000
  263. shapecode_2_border_b=1.000000
  264. shapecode_2_border_a=0.000000
  265. shape_2_per_frame1=r = .5 + .5*sin(time*1.123);
  266. shape_2_per_frame2=g = .5 + .5*sin(time*1.456);
  267. shape_2_per_frame3=b = .5 + .5*sin(time*1.789);
  268. shape_2_per_frame4=r2=r;
  269. shape_2_per_frame5=g2=g;
  270. shape_2_per_frame6=b2=b;
  271. shapecode_3_enabled=1
  272. shapecode_3_sides=40
  273. shapecode_3_additive=1
  274. shapecode_3_thickOutline=1
  275. shapecode_3_textured=1
  276. shapecode_3_x=0.500000
  277. shapecode_3_y=0.500000
  278. shapecode_3_rad=0.402709
  279. shapecode_3_ang=0.000000
  280. shapecode_3_tex_ang=0.000000
  281. shapecode_3_tex_zoom=0.970590
  282. shapecode_3_r=1.000000
  283. shapecode_3_g=1.000000
  284. shapecode_3_b=1.000000
  285. shapecode_3_a=0.100000
  286. shapecode_3_r2=1.000000
  287. shapecode_3_g2=1.000000
  288. shapecode_3_b2=1.000000
  289. shapecode_3_a2=0.000000
  290. shapecode_3_border_r=1.000000
  291. shapecode_3_border_g=1.000000
  292. shapecode_3_border_b=1.000000
  293. shapecode_3_border_a=0.000000
  294. per_frame_1=//krash's beat detection code
  295. per_frame_2=volume = 0.3*(bass+mid+att);
  296. per_frame_3=beatrate = equal(beatrate,0) + (1-equal(beatrate,0))*(below(volume,0.01) + (1-below(volume,0.01))*beatrate);
  297. per_frame_4=lastbeat = lastbeat + equal(lastbeat,0)*time;
  298. per_frame_5=meanbass_att = 0.1*(meanbass_att*9 + bass_att);
  299. per_frame_6=peakbass_att = max(bass_att,peakbass_att);
  300. per_frame_7=beatrate = max(if(beat,if(below(time-lastbeat,2*beatrate),0.1*(beatrate*9 + time - lastbeat),beatrate),beatrate),0.1);
  301. per_frame_8=peakbass_att = beat*bass_att + (1-beat)*peakbass_att*(above(time - lastbeat, 2*beatrate)*0.95 + (1-above(time - lastbeat, 2*beatrate))*0.995);
  302. per_frame_9=lastbeat = beat*time + (1-beat)*lastbeat;
  303. per_frame_10=peakbass_att = max(peakbass_att,1.1*meanbass_att);
  304. per_frame_11=beat = above(volume,0.8)*below(peakbass_att - bass_att, 0.05*peakbass_att)*above(time - lastbeat, 0.1 + 0.5*(beatrate - 0.1));
  305. per_frame_12=
  306. per_frame_13=warp = 0;
  307. per_frame_14=
  308. per_frame_15=tic = min(time-tin,.1);
  309. per_frame_16=tin = time;
  310. per_frame_17=
  311. per_frame_18=vol = (bass_att + treb_att + mid_att)*.333333;
  312. per_frame_19=
  313. per_frame_20=treb_avg = tic*(treb_avg*(1/tic - 10) + 10*treb);
  314. per_frame_21=mid_avg = tic*(mid_avg*(1/tic - 10) + 10*mid);
  315. per_frame_22=bass_avg = tic*(bass_avg*(1/tic - 10) + 10*bass);
  316. per_frame_23=vav = tic*(vav*(1/tic - 10) + 10*(bass+treb+mid)*.33333);
  317. per_frame_24=
  318. per_frame_25=tt = tt + tic*treb;
  319. per_frame_26=mt = mt + tic*mid;
  320. per_frame_27=
  321. per_frame_28=bet = min(pow(bass,9),4);
  322. per_frame_29=bt = bt + tic*bet;
  323. per_frame_30=vt = vt + tic*vav;
  324. per_frame_31=
  325. per_frame_32=sp = abs(vav - slide)*.1;
  326. per_frame_33=slide = if(above(slide,vav),slide-tic*sp,slide+tic*sp) + (1-toc)*vav*.2;
  327. per_frame_34=toc = 1;
  328. per_frame_35=
  329. per_frame_36=
  330. per_frame_37=tr = if(above(st,0),.999,tr + tic*mid);
  331. per_frame_38=tr = tr - int(tr);
  332. per_frame_39=st = if(above(st,0),st - tic,above(tr,.9)*.1);
  333. per_frame_40=
  334. per_frame_41=
  335. per_frame_42=q1 = tt; // speed of comets
  336. per_frame_43=q2 = bt; // speed of ripples
  337. per_frame_44=//q2 = .5;
  338. per_frame_45=q3 = (tt + mt)*.1; //speed of bands
  339. per_frame_46=q4 = vt; // speed of rotation
  340. per_frame_47=
  341. per_frame_48=br = beatrate*.5;
  342. per_frame_49=sw = above(tim,br);
  343. per_frame_50=tim = if(sw,tim-br,tim);
  344. per_frame_51=tim = tim + tic;
  345. per_frame_52=swi = if(sw,1-swi,swi);
  346. per_frame_53=//invert = swi;
  347. per_frame_54=
  348. per_frame_55=monitor = beatrate;
  349. per_pixel_1=sw = ang/6.2832 + 1;
  350. per_pixel_2=sw = sw*8 + q4*.1;
  351. per_pixel_3=
  352. per_pixel_4=bl = equal(int(sw)%2,0);
  353. per_pixel_5=sw = sw - int(sw);
  354. per_pixel_6=sw = if(bl,sw,1-sw)*3;
  355. per_pixel_7=
  356. per_pixel_8=
  357. per_pixel_9=rd = pow(rad*.8,.9);
  358. per_pixel_10=rd = rd*6.2832*2 - (q2+sw)*3;
  359. per_pixel_11=zm = .01 + .01*sin(rd);
  360. per_pixel_12=
  361. per_pixel_13=dx = (x-.5)*zm;
  362. per_pixel_14=dy = (y-.5)*zm;
  363.